Apr 13, 2006, 12:01 PM // 12:01
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#1
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Frost Gate Guardian
Join Date: Mar 2006
Location: N/A
Guild: Northern Borderguard
Profession: N/E
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Gain skills from collectors
Why not make collectors teach you skills when you give them what they want? Skills that you only can get from collectors.
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Apr 13, 2006, 12:08 PM // 12:08
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#2
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Numurian Vanguard
Profession: Me/R
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that would be kind of cool
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Apr 13, 2006, 12:21 PM // 12:21
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#3
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Krytan Explorer
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There's already one that collects money.
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Apr 13, 2006, 04:16 PM // 16:16
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#4
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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/signed
That would be really interesting. I'm all for any more content they can throw at me outside of Cities/Towns/Outposts!
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Apr 13, 2006, 05:24 PM // 17:24
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#5
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Jungle Guide
Join Date: Sep 2005
Guild: Nova Alliance
Profession: Me/
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This would make alot more sense than a skill trainer just sitting in town selling you skills.
Earn your skills and make it seem like they're actually teaching you something. Alot like how the Skill Quest Givers work in Pre Sear and early Post.
/signed
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Apr 13, 2006, 07:01 PM // 19:01
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#6
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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I actually like this quite a bit. Between skill capping, far off outpost trainers, trainers that teach you skills already unlocked on your account and available through quests in the main cities, this would fit in nicely.
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Apr 13, 2006, 08:35 PM // 20:35
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#7
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Furnace Stoker
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Make it viable too. As in make the skill you're learning relate to the mobs you're killing. Almost so its like collecting the stuff is training to learn the skill.
A trader who would collect icy lodestones would teach you a fire skill in return.
And so on and so forth, collectors who would take fire things you would learn a water skill. Collectors who would take humps from giants would teach you a stance. etc etc..
Last edited by Nevin; Apr 13, 2006 at 08:37 PM // 20:37..
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Apr 18, 2006, 06:04 PM // 18:04
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#8
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Frost Gate Guardian
Join Date: Mar 2006
Location: N/A
Guild: Northern Borderguard
Profession: N/E
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Quote:
Originally Posted by Corinthian
There's already one that collects money.
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you mean skill trainers? Skill trainers = BORING
Quote:
Originally Posted by Nevin
Make it viable too. As in make the skill you're learning relate to the mobs you're killing. Almost so its like collecting the stuff is training to learn the skill.
A trader who would collect icy lodestones would teach you a fire skill in return.
And so on and so forth, collectors who would take fire things you would learn a water skill. Collectors who would take humps from giants would teach you a stance. etc etc..
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maybe also like armors, you need some igredients to make something that is required to learn that skill, like a "skill crafter", would also be fun
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